01
The role
Mobiloony is looking for an art leader who wants to become a true creative co-founder. You will define the visual language of our studio and our games—from the first mood board and character silhouette to in-game assets, key art, store pages, and performance marketing. We use AI heavily for exploration, reference synthesis, variation, previsualization, and production support, but never as a substitute for taste or accountability. You will design the pipeline, set the quality bar, and ensure every final asset feels authored, coherent, legally sound, and unmistakably ours.
02
What you'll do
- Define and evolve the visual identity for Mobiloony, its game portfolio, characters, environments, interfaces, key art, and marketing creative
- Turn early game ideas into clear art pillars, mood boards, shape language, color systems, style guides, and production plans
- Build an AI-native visual-development pipeline for rapid exploration, paint-over, iteration, asset variation, and creative previsualization
- Set human review, provenance, licensing, and originality standards for every AI-assisted workflow and final production asset
- Direct 2D and 3D production from concept through Unity integration, protecting readability, charm, performance, and consistency on mobile devices
- Work closely with game design and engineering so visual decisions strengthen mechanics, feedback, usability, and player emotion
- Partner with growth to create high-performing ads and store assets without breaking the visual promise of the actual game
- Create reusable art systems and practical templates that allow a small team and trusted external partners to produce at high quality
- Recruit, mentor, and direct future artists while keeping feedback clear, generous, and focused on the work
- Partner as a company builder on product strategy, pitches, fundraising materials, IP development, and the long-term direction of Mobiloony
03
What you bring
- An exceptional portfolio of stylized game art demonstrating strong composition, color, character appeal, world building, and visual storytelling
- Experience leading a game’s visual development from early concept through production and launch
- Strong working knowledge of both 2D and 3D pipelines, with the ability to direct specialists and evaluate production-ready work
- Practical experience using generative AI or procedural tools as part of a professional creative workflow
- A clear philosophy for preserving authorship, consistency, player trust, and legal provenance in AI-assisted art production
- The ability to balance ambitious visual ideas with mobile performance, schedule, budget, and gameplay readability
- Founder-level ownership, creative courage, and commitment to building Mobiloony for the long term
04
Nice to have
- Experience creating a new game IP and brand system from scratch
- Hands-on Unity integration, animation, VFX, UI, or technical-art experience
- Experience directing performance-marketing creative and app-store presentation
- Previous startup, studio leadership, or creative co-founder experience
05
How we build
Mobiloony is an AI-native studio. We use agents, generative tools, automation, and rapid evaluation loops throughout development so a focused team can explore more ideas and spend more time on the decisions that matter. Humans remain accountable for direction, quality, originality, security, and the final player experience. We document what works, measure outcomes, and improve the production system alongside the games themselves.